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Revert "super long run "monte carlo" (it's not really mc)"

This reverts commit d0ce2b5c0058fdd7a1db54e6f310062ea0cc01a5.
Guillaume Koenig 7 years ago
parent
commit
5cf6087f9e
1 changed files with 4 additions and 21 deletions
  1. 4 21
      main.go

+ 4 - 21
main.go

@@ -136,7 +136,6 @@ func max(a, b int) int {
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 }
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 var bestTotalScore int
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-var movingFromDepth int
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 func save() {
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 	if bestTotalScore < 10900000 {
@@ -217,8 +216,6 @@ func (c *Car) pickRandomRide() *Ride {
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 	return nil
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 }
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-var shots int
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-
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 // invariant : when entering and leaving function,
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 // Sched has the "same" heap. Same means successive
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 // popped values will be the same (but the internal
@@ -232,27 +229,13 @@ func Choose(cumulativeScore int, depth int, fromDepth int) (int, bool) {
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 	c := Sched.Pop()
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 	if c == nil {
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 		// At this point we have a complete configuration
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+		fmt.Printf("score obtained: %d depth: %d\n", cumulativeScore, depth)
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 		if cumulativeScore >= bestTotalScore {
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-			if cumulativeScore != bestTotalScore {
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-				save()
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-				bestTotalScore = cumulativeScore
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-				// movingFromDepth = fromDepth
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-				shots = 0
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-				movingFromDepth += 1
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-			}
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-			shots += 1
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-			if shots-1 == 1 {
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-				shots = 0
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-				movingFromDepth += 1
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-			}
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+			bestTotalScore = cumulativeScore
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 			// Go back to random depth and make a new change
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-			// rnd := rand.Intn(depth-movingFromDepth-1) + 1 + movingFromDepth
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-			rnd := movingFromDepth
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-			fmt.Printf("best score! %d depth: %d fromDepth: %d movingFromDepth: %d rnd: %d\n", cumulativeScore, depth, fromDepth, movingFromDepth, rnd)
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-			return rnd, false
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+			return rand.Intn(depth), false
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 		} else {
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 			// Go back to fix change that lowered our score
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-			fmt.Printf("lesser score: %d depth: %d fromDepth: %d movingFromDepth: %d\n", cumulativeScore, depth, fromDepth, movingFromDepth)
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 			return fromDepth, true
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 		}
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 	}
@@ -285,7 +268,7 @@ func Choose(cumulativeScore int, depth int, fromDepth int) (int, bool) {
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 }
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 func solve() {
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-	rand.Seed(100000)
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+	rand.Seed(1)
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 	sort.Sort(ByEndtime(Rides))
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