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- package main
- import (
- "image"
- "image/color"
- )
- func add(v uint32) uint32 {
- v += 50
- if v > 255 {
- v = 255
- }
- return v
- }
- // Convert to binary image
- func Transform(src image.Image) image.Image {
- bounds := src.Bounds()
- w, h := bounds.Max.X, bounds.Max.Y
- ret := image.NewRGBA(image.Rectangle{image.Point{0, 0}, image.Point{w, h}})
- for x := 0; x < w; x++ {
- for y := 0; y < h; y++ {
- r, g, b, _ := src.At(x, y).RGBA()
- r, g, b = r/256, g/256, b/256
- r = add(r)
- g = add(g)
- b = add(b)
- ret.Set(x, y, color.RGBA{uint8(r), uint8(g), uint8(b), 0})
- }
- }
- return ret
- }
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